From the Classical to the Digital
10:00 AM – 12:00 PM InterContinental Hotel: Seminar Room A
This session aims to show attendees a series of tried and true techniques to build a visual experience in game or film from the ground up, quickly and efficiently. The masters have passed down for generations, solid working methods and pipelines that can be utilized in modern digital techniques. Being trained in the atelier method from a modern master; helped provide me insight to think outside the box in the digital world. Working on a new IP’s and moving forward in actual game production doesn’t mix. How to create “proxy” art that is effective; created with the mindset of continuous improvement, while keeping it technically useful is key. These choices can make or break a project. Making a game or creating VFX for new movie IP’s is like building a car while driving it. We will explore the process of proper building blocks, used in the top movie and game studios to create new IP’s with vibrant fresh visuals quickly and effectively. Standing on other’s shoulders in a creative sense will boost any artist no matter what their skillset is, ranging from a student to a seasoned veteran. Photo-bashing, color overlays, 3d mockups, are all new variations of old techniques. Using inspiration or “borrowing” compositions, poses, lighting scenarios from a range of sources to boost your images narrative will be covered in this talk.